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Clans

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Common Nickname Disciplines Bonus Trait Weakness Source
Daeva Serpents Celerity, Majesty, Vigor Dexterity or Manipulation Feeding again on a previous vessel rolls Humanity to avoid compulsive dependence. VTR 2e 15, 103
Gangrel Savages Animalism, Protean, Resilience Composure or Stamina Cap rolls to resist frenzy by your Humanity. VTR 2e 19, 103
Mekhet Shadows Auspex, Celerity, Obfuscate Intelligence or Wits Choose a permanent bane. Banes treat Humanity as one dot lower. VTR 2e 22, 103
Nosferatu Haunts Nightmare, Obfuscate, Vigor Composure or Strength Social penalties with non-Touchstone humans treat Humanity as one dot lower, and such rolls, when failed, become dramatic failures. VTR 2e 24-25, 103
Ventrue Lords Animalism, Dominate, Resilience Presence or Resolve Touchstones proceed down from Humanity 7, not 6. VTR 2e 28, 103
Uncommon
Jiang Shi Phantoms Animalism, Celerity, Obfuscate Intelligence or Dexterity Can't inflict Conditions through the Kiss. VTR 2e 255
Lost
Akhud - Celerity, Praestantia, Obfuscate Strength or Wits Lost Humanity rebels against actions that harm fellow Akhud. TY 28
Hollow Mekhet - Auspex, Celerity, Obfuscate Intelligence or Wits Haunted by his own resentful ghost. TY 29
Julii - Dominate, Resilience, Vigor Composure or Presence Supernatural resistance against Strix and ephemera is capped by Humanity. TY 30
Mikhaili Winter Kings Animalism, Bereschligost, Resilience Stamina or Manipulation Fall torpid each summer. Embrace produces revenants. HD 53
Pijavica - Animalism, Protean, Resilience Stamina or Wits Physical Attributes wither with Blood Potency above 7, and Mental and Social Attributes wither below 4. TY 30