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Merits, Skinchangers and Changing Breeds

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Skinthief Merits

All of the Merits below that follow the initial Skinthief Merit require the Skinthief Merit as a prerequisite.

Merit Rating Prerequisites Description Book
Skinthief ••• Animal Ken •, Occult •• You know how to skin a particular type of prey in an occult manner, enchanting it so that you can wear it and become the prey. This costs an amount of Willpower proportional to the longevity of the skin.

While in the skinned form, you use the prey's Physical Attributes and Size, and gain their instinctive ways as a Vice. Ephemeral skinned forms exist in Twilight, are vulnerable to the prey's ban and bane, and substitute Willpower or lethal damage for Essence costs. Breaking points incurred in the skinned form aren't rolled until after changing back, at a -1 penalty.
DE 248-249
Animal Speech • or •• You can understand the communication of your prey animal, and can communicate in kind in that form. With two dots, your prey animal can understand your communication even in human form. DE 248
Bare Necessities •• or ••• You can absorb clothes you're wearing into your skinned form when changing shape, rather than leaving them behind. With three dots, you can add a small amount of equipment. DE 248
Essence Pool • to ••••• Spirit skin You have a pool of Essence the size of your dots in this Merit, from which you can spend only one point a turn. You can restore Essence by feeding on resonance in skinned form, or meditating and spending three Willpower. DE 248
Hybrid Form •• or •••• Substitute for your skinned form for two dots, or supplement it with for four dots, a fierce human-hybrid form. The Hybrid Form has a Strength and a Size equal to the greater Strength or Size of the two forms, plus one. DE 248
Renewable Skins You can renew an old skin with the same ritual time and Willpower cost, without having to hunt a new skin. DE 248
Resilient Form • to ••••• If your skinned form has less Health than your human form, add a dot of Health per dot in this Merit to make up the difference. DE 248
Spirit Powers Spirit skin You can use a dot of your prey's Influence and one of its Numina or Manifestations. You may take this Merit multiple times for multiple Influence dots and Numina or Manifestations. DE 249
Strong Instincts Calculate Defense in skinned form with the higher, not lower, of your Dexterity and Wits. DE 249
Quick Change You can don and doff your skin reflexively. DE 249
Twisted Tongue Animal skin You can speak human tongues in skinned form. DE 249
Unshared Flesh ••• Track injuries separately for your human and skinned form. An injured form doesn't heal while you're in the other form. DE 249